|Five Nights at Tubbyland|
|Created by||Critolious Creations|
|Released on||April 1, 2015|
|Sequels/Prequels|| First game in the series
FNaTL 2 : Second Game
FNaTL 3 : T. E. G. : Third Game
TL R Fourth Game
|System Requirements||412 MB, Windows|
|Game Engine||Clickteam Fusion 2.5|
Five Nights at Tubbyland is a point-and-click survival horror fan-game made by Critolious, where you must use a security system comprised of cameras, a single door, and a fumes machine to defend yourself from the 4 animatronic teletubbies, Laa-Laa, Dipsy, Tinky Winky, and Po. Released on April 1, 2015, it is the first one in the series, with the second game, Five Nights at Tubbyland 2, released on May 1, 2015. A third game, Five Nights at Tubbyland 3, was released on August 12, 2015, and is the last one in the series. On December 25, 2015, an update (known as the Christmas Update or Revamp) was released, remastering most of the game's textures and fixing most bugs as well as adding some new easter eggs.
It can be found here: http://gamejolt.com/games/five-nights-at-tubbyland/52626
An abandoned restaurant with old, withered teletubby animatronics is planned to reopen, and they need a security guard to work the night shift from 12 AM to 6 AM, paying $248 a week.
You, Parker Anderson, has decided to take the job. The place, at first, looks completely normal, with the 4 animatronics lying around, but you soon find out that the animatronics are not completely deactivated...
Can you survive five nights at Tubbyland?
The player sits in an office, and does not move throughout the whole game. In the office, you are able to shut one of the two doors, at the cost of limited door power. You are also able to flip up your cameras, allowing you to locate the tubbybots throughout the restaurant. In one camera, you are able to wind up a music box to keep one of them at bay. Later in the week, you receive access to a fumes machine in another camera, which slows down and stops one of the animatronics, but it is limited, and must be used sparingly.
On December 25, 2015, a major update was released for the game, featuring visual, gameplay, and story updates. This is a list of features added, changed, or removed by the update.
- New warning screen on bootup.
- New title screen background with new animations.
- New office renders.
- New jumpscare animations for all characters.
- New Custom Night menu.
- Dream Night and Night PTLD have been added.
- All posters have been changed.
- Clicking on the poster in the office now makes a sound.
- Two secret screens have been added.
- Nights are now shorter.
- Fumes have a different button graphic, and can use more or less of it in one click.
- Po has a shorter music box.
- Tinky Winky has a chance to immediately leave the Repair Room.
- Laa-Laa now makes a sound when arriving at the Left Door, and a sound for while she remains there.
- Dipsy now has an animation for being in the office, and no longer activates the alarm.
- Noo-Noo has a new design more similar to his incarnations in the other game, and no longer appears in the Kitchen.
- All phone calls have been changed.
- The Custard Machine Explosion Incident minigame graphics have been changed.
- The 6/6/6 easter egg has been changed to use PTLD-93's jumpscare instead of Noo-Noo's.
- Removed sun baby poster easter egg.
- Monitor animation has been changed.
- A bug with Laa-Laa where you could look at her in the Left Door camera and prevent her from entering was fixed.
There is a demo of the game, downloadable here, with significantly different designs of the tubbybots, different graphics and sounds, and only two nights of gameplay. It was re-released by Critolious on September 9, 2015.
There is also a very early prototype of the game, called Five Nights at Dipsy's, which is a very early version of the demo, being almost entirely incomplete, with only one texture for each camera and no closable door. It can be downloaded here. A version that has Laa-Laa's AI before the project was renamed to Five Nights at Tubbyland can be downloaded here.
Five Nights at Dipsy's